Marked photos in this album is credited to Kristoffer | Spiggy. Follow them at https://twitter.com/Spiggy_Smalls.
During the development of Immortals: Fenyx Rising, I had ownership over the Ares God Dungeon and the Floating Orichalcum Cube asset.
My work involved the ownership, implementation, and puzzle direction surrounding the Orichalcum Cube, the integration of the Kottos the All Seeing boss fight.
My role was to facilitate gameplay through a variety of puzzle gameplay ingredients, and combat opportunities. I also worked to encorporate this experience into the larger experience of the Ares Quest line.
Trailer provided by Ubisoft NA youtube channel
As a Level Designer on Gods and Monsters I worked to create interesting anad engaging content for specific challenges throughout the world.