







Starting in June 2021, I worked with the team at Bioware to create the world of Dragon Age The Veilguard.
My role was as a Region Designer for the Hossberg Wetlands Region, and a Quest Designer for “The Waiting Stone”, and “The Profane and The Lost” missions.
As a Region Designer I worked along side many teams to bring the area of the Hossberg Wetlands to life, as well as lay a foundation for our exploration content.
As Quest Designer, I helped implement and develop the flow for the missions I was owner of in order to engage the player. I worked to create challenging and interesting combats, and highlight important player driven moments.

Official Release Date Trailer curtesy of EA and Bioware.

Blighted Dragon Gameplay Trailer curtesy of EA and Bioware.

Image of Lavendel in the Hossberg Wetlands
Virtual Photographer:
Novi
@NoviKaiba23

Image of the Deep Roads as featured in the quest The Waiting Stone.
Virtual Photographer:
Novi
@NoviKaiba23

Image of the Profane City as featured in the quest The Profane and The Lost